Coordination is the cornerstone of software development efforts. Everyone in the group should be conscious of each other’s actions and have […]By Aayush
Website development, in part some years have showcased some major improvements, which have helped the users to interact and connect very closely to their websites. With web 3.0, we will take a look at the strategies that will make web 2.0 and 3.0 very different.
Differences between Web 2.0 and Web 3.0 standards
Web 2.0 makes use of read-write web, web applications, blogs, viral media, rich media, tagging, and Folksonomy whereas sharing content or focusing on the communities. Web 3.0 standard makes use of semantic web, widgets, drag and drop mashups, economy or user behavior, user engagement, advertisement, focuses on individuals, and consolidates dynamic content.
Web 2.0 encourages data sharing & fine examples of the application by using Web 2.0 include Blogger, Facebook, Youtube, and more. The web 3.0, semantic approach offers the user to experience the widgets as well as knowledge bases such as DBpedia and YAGO. As Web 3.0 offers the user personal assistance & data customized to their needs, it’s quite evident that Web 3.0 holds a strong promise to the future.
Will web 3.0 extend to the semantic web concept by using artificial intelligence? There’s so much ongoing research for developing the software that makes use of reasoning based on intelligent agents as well as description logic. The applications perform reasoning and logical operations by using a set of rules that expresses the logical relationship between data on the net and its concepts.
Web 1.0 generally refers to the first stage of internet evolution. Before, there were just some content creators in Web 1.0 with most of the users who are the consumers of content. The personal pages were quite common, consisting primarily of the static pages that were hosted on the ISP-run servers, and the free hosting services.
Design essentials of Web 1.0 website include
- Content will be served from the server’s file system.
- Static pages.
- Frames & Tables used for positioning & aligning various elements on the page.
- Pages built by using Server Side Includes and Common Gateway Interface.
Major features of the Web 2.0
- Dynamic content is responsive to user input.
- Free sorting of the information, allows users to retrieve as well as classify information collectively.
- Developed APIs that will allow the self-usage, by the software application.
- Web access can lead to a concern different, from a traditional Internet base to a wider range of users.
- Information flows between the website owner and users by evaluation and online commenting.
Semantic Web or 3.0 assures to establish “world’s information” in a reasonable way compared to Google that will ever attain with the current engine schema. It is mainly true from the perspective of the machine conception when opposed to human understanding. Semantic Web necessitates the use of the declarative ontological language such as OWL to make domain-specific ontologies, which machines will use to reason on information as well as make some new conclusions, not just match the keywords.
Main features that will help us to define Web 3.0 with Web 2.0
Combining such capability with natural language processing, Web 3.0, computers will distinguish the information just like humans to provide faster and relevant results.
Succeeding the evolution of the Web involves Semantic Web. This semantic web improves web technologies to create, connect and share content through the search and the analysis based on the capability of comprehending the meaning of the words, instead of on the keywords and numbers.
With Web 3.0, the information will be connected due to semantic metadata. Thus, user experience evolves at another connectivity level that leverages available information.
Content is available by multiple applications, each device will be connected to the web, and services will be used all over.
Three-dimensional design can be used widely in the websites and services at Web 3.0. The museum guides, e-commerce, computer games, geospatial contexts are some of the examples that make use of 3D graphics.